{"id":113,"date":"2008-10-22T20:24:34","date_gmt":"2008-10-22T11:24:34","guid":{"rendered":"http:\/\/www.atinfinity.info\/blog\/archives\/113"},"modified":"2008-10-22T22:15:42","modified_gmt":"2008-10-22T13:15:42","slug":"ps3eyelib%e3%81%a7%e9%81%8a%e3%82%93%e3%81%a7%e3%81%bf%e3%81%9f","status":"publish","type":"post","link":"http:\/\/www.atinfinity.info\/blog\/archives\/113","title":{"rendered":"PS3EyeLib\u3067\u904a\u3093\u3067\u307f\u305f"},"content":{"rendered":"<p><a href=\"http:\/\/alexpopovich.wordpress.com\/2008\/10\/20\/ps3eye-camera-sdk-for-use-in-your-own-applications\/\" target=\"_blank\">PS3Eye Camera SDK for use in your own applications!!! \u00ab Alex Popovich\u2019s Weblog<\/a>\u3088\u308a\uff0c<br \/>\nPS3\u7528\u306eweb\u30ab\u30e1\u30e9PlayStation Eye\u3092DirectShow\u3067\u30ad\u30e3\u30d7\u30c1\u30e3\u3059\u308b\u305f\u3081\u306e\u30e9\u30a4\u30d6\u30e9\u30ea<br \/>\nPS3EyeLib\u304c\u516c\u958b\u3055\u308c\u305f\u3088\u3046\u3067\u3059\uff0e<\/p>\n<p>AlexP\u3055\u3093\uff0c\u3042\u308a\u304c\u3068\u3046\uff0e<br \/>\n\u3053\u308c\u3067\u5148\u8d70\u3063\u3066\u8cb7\u3063\u3066\u3057\u307e\u3063\u305fPlayStation Eye\u3082\u81ea\u4f5c\u30a2\u30d7\u30ea\u3067\u6d3b\u7528\u3067\u304d\u307e\u3059\uff01\uff01<\/p>\n<p>\u3068\u3044\u3046\u3053\u3068\u3067\uff0c\u65e9\u901f\u914d\u5e03\u3055\u308c\u3066\u3044\u308bSDK\u3092\u5229\u7528\u3057\uff0cOpenCV\u3068\u7d44\u307f\u5408\u308f\u305b\u305f\u30b5\u30f3\u30d7\u30eb\u3092\u7d39\u4ecb\u3057\u307e\u3059\uff0e<br \/>\n\u203b\u4e0a\u8a18\u30b5\u30a4\u30c8\u306e\u30b5\u30f3\u30d7\u30eb\u3092\u5c11\u3057\u3044\u3058\u3063\u305f\u3060\u3051\u3067\u3059\u3051\u3069\u3002\u3002\u3002<\/p>\n<p>\u9593\u9055\u3044\u7b49\u3042\u308a\u307e\u3057\u305f\u3089\uff0c\u3054\u6307\u6458\u3042\u308a\u307e\u3057\u305f\u3089\u3088\u308d\u3057\u304f\u304a\u9858\u3044\u3057\u307e\u3059\uff0e<br \/>\n\uff08\u6c17\u304c\u5411\u3044\u305f\u3089\uff09wiki\u306e\u65b9\u306b\u5229\u7528\u65b9\u6cd5\u3092\u66f8\u304f\u304b\u3082\u3057\u308c\u307e\u305b\u3093\uff0e<\/p>\n<p><font color=\"#ff0000\"><strong>\u203b\u6ce8\u610f\u3000\u4e0b\u8a18\u30b3\u30fc\u30c9\u306e\u5229\u7528\u306f\u81ea\u5df1\u8cac\u4efb\u3067\u304a\u9858\u3044\u3057\u307e\u3059\uff0e<\/strong><\/font><\/p>\n<p>[cpp]<br \/>\n\/\/&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br \/>\n\/\/ \u6982\u8981       : PS3EyeLib\u3092\u7528\u3044\u305f\u30ad\u30e3\u30d7\u30c1\u30e3\u30b5\u30f3\u30d7\u30eb<br \/>\n\/\/ \u30d5\u30a1\u30a4\u30eb\u540d : CapturePS3Eye.cpp<br \/>\n\/\/ \u4f7f\u7528\u30e9\u30a4\u30d6\u30e9\u30ea:<br \/>\n\/\/  OpenCV for MS-Windows 1.1<br \/>\n\/\/  http:\/\/sourceforge.net\/projects\/opencvlibrary\/<br \/>\n\/\/<br \/>\n\/\/  PS3EyeLib<br \/>\n\/\/  http:\/\/alexpopovich.wordpress.com\/2008\/10\/20\/ps3eye-camera-sdk-for-use-in-your-own-applications\/<br \/>\n\/\/<br \/>\n\/\/ Author    : dandelion<br \/>\n\/\/ Date      : Oct 22, 2008; 20:00<br \/>\n\/\/&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n<p>#include <iostream><br \/>\n#include <cstdlib><\/p>\n<p>\/\/\u30d8\u30c3\u30c0\u30a4\u30f3\u30af\u30eb\u30fc\u30c9(OpenCV\u95a2\u9023)<br \/>\n#include &#8220;cv.h&#8221;<br \/>\n#include &#8220;cxcore.h&#8221;<br \/>\n#include &#8220;highgui.h&#8221;<\/p>\n<p>\/\/\u30d8\u30c3\u30c0\u30a4\u30f3\u30af\u30eb\u30fc\u30c9(PS3EyeLib\u95a2\u9023)<br \/>\n#include &#8220;IPS3EyeLib.h&#8221;<\/p>\n<p>\/\/\u30e9\u30a4\u30d6\u30e9\u30ea\u8aad\u307f\u8fbc\u307f(OpenCV\u95a2\u9023)<br \/>\n#pragma comment(lib,&#8221;cv.lib&#8221;)<br \/>\n#pragma comment(lib,&#8221;cxcore.lib&#8221;)<br \/>\n#pragma comment(lib,&#8221;highgui.lib&#8221;)<\/p>\n<p>\/\/\u30e9\u30a4\u30d6\u30e9\u30ea\u8aad\u307f\u8fbc\u307f(PS3EyeLib\u95a2\u9023)<br \/>\n#pragma comment(lib,&#8221;PS3EyeLib.lib&#8221;)<\/p>\n<p>#define CAPTURE_WIDTH  320 \/\/\u30ad\u30e3\u30d7\u30c1\u30e3\u30b5\u30a4\u30ba(\u5e45)<br \/>\n#define CAPTURE_HEIGHT 240 \/\/\u30ad\u30e3\u30d7\u30c1\u30e3\u30b5\u30a4\u30ba(\u9ad8\u3055)<br \/>\n#define FPS             30 \/\/\u30d5\u30ec\u30fc\u30e0\u30ec\u30fc\u30c8<br \/>\n#define COLOR_DEPTH     24 \/\/depth<\/p>\n<p>using namespace std;<\/p>\n<p>\/\/ \u5229\u7528\u53ef\u80fd\u30d5\u30a9\u30fc\u30de\u30c3\u30c8\u8868\u793a\u95a2\u6570\uff08\u30d7\u30ed\u30c8\u30bf\u30a4\u30d7\u5ba3\u8a00\uff09<br \/>\nvoid displayAvailableFormats(void);<\/p>\n<p>int main(int argc, char *argv[])<br \/>\n{<br \/>\n  int key = 0;<\/p>\n<p>  \/\/\u30ad\u30e3\u30d7\u30c1\u30e3\u753b\u50cf<br \/>\n  IplImage *image = cvCreateImage(cvSize(CAPTURE_WIDTH, CAPTURE_HEIGHT), IPL_DEPTH_8U, 3);<\/p>\n<p>  \/\/\u30a6\u30a3\u30f3\u30c9\u30a6<br \/>\n  char* window_name = &#8220;Capture using IPS3EyeLib&#8221;;<br \/>\n  cvNamedWindow(window_name, CV_WINDOW_AUTOSIZE);<\/p>\n<p>  \/\/ PS3EyeLib\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u751f\u6210<br \/>\n  IPS3EyeLib *pCam = IPS3EyeLib::Create();<\/p>\n<p>  \/\/ \u5229\u7528\u53ef\u80fd\u306a\u30d5\u30a9\u30fc\u30de\u30c3\u30c8\u306e\u8868\u793a<br \/>\n  displayAvailableFormats();<\/p>\n<p>  \/\/ \u30ad\u30e3\u30d7\u30c1\u30e3\u30d5\u30a9\u30fc\u30de\u30c3\u30c8\u306e\u8a2d\u5b9a<br \/>\n  pCam->SetFormat(IPS3EyeLib::GetFormatIndex(CAPTURE_WIDTH,CAPTURE_HEIGHT,FPS));<\/p>\n<p>  \/\/ \u30a4\u30e1\u30fc\u30b8\u7528\u30d0\u30c3\u30d5\u30a1\u306e\u78ba\u4fdd<br \/>\n  PBYTE pBuffer=new BYTE[(CAPTURE_WIDTH*CAPTURE_HEIGHT*COLOR_DEPTH)\/8];<\/p>\n<p>  \/\/ \u30ad\u30e3\u30d7\u30c1\u30e3\u958b\u59cb<br \/>\n  pCam->StartCapture();<\/p>\n<p>  \/\/ESC\u30ad\u30fc\u304c\u62bc\u3055\u308c\u308b\u307e\u3067\u30ad\u30e3\u30d7\u30c1\u30e3\u3092\u7d9a\u3051\u308b<br \/>\n  while(key != 0x1b)<br \/>\n  {<br \/>\n    if(pCam->GetFrame(pBuffer, COLOR_DEPTH, false))<br \/>\n    {<br \/>\n      \/\/\u30ad\u30e3\u30d7\u30c1\u30e3\u753b\u50cf\u3092imageData\u306b\u30b3\u30d4\u30fc<br \/>\n      memcpy(image->imageData, pBuffer, image->imageSize);<\/p>\n<p>      \/\/\u753b\u50cf\u8868\u793a<br \/>\n      cvShowImage(window_name, image);<br \/>\n    }<\/p>\n<p>    \/\/\u30ad\u30fc\u5165\u529b<br \/>\n    key = cvWaitKey(1);<br \/>\n  }<\/p>\n<p>  \/\/ \u30a4\u30e1\u30fc\u30b8\u7528\u30d0\u30c3\u30d5\u30a1\u306e\u89e3\u653e<br \/>\n  delete [] pBuffer;<\/p>\n<p>  \/\/ \u5f8c\u51e6\u7406(PS3EyeLib\u95a2\u9023)<br \/>\n  pCam->StopCapture();<br \/>\n  delete pCam;<\/p>\n<p>  \/\/ \u5f8c\u51e6\u7406\uff08OpenCV\u95a2\u9023\uff09<br \/>\n  cvDestroyWindow(window_name);<br \/>\n  cvReleaseImage(&#038;image);<\/p>\n<p>  return 0;<br \/>\n}<\/p>\n<p>\/\/ \u5229\u7528\u53ef\u80fd\u30d5\u30a9\u30fc\u30de\u30c3\u30c8\u8868\u793a\u95a2\u6570<br \/>\nvoid displayAvailableFormats(void)<br \/>\n{<br \/>\n  cout << \"[Available Formats]\" << endl;\n  for(int i=0; i<IPS3EyeLib::GetNumFormats(); i++)\n  {\n    int width, height, rate;\n    char *description;\n\n    width       = IPS3EyeLib::GetFormats()[i].width;\n    height      = IPS3EyeLib::GetFormats()[i].height;\n    rate        = IPS3EyeLib::GetFormats()[i].rate;\n    description = IPS3EyeLib::GetFormats()[i].formatTxt;\n\n    cout << description << endl;\n  }\n}\n[\/cpp]\n\n\u73fe\u5728\uff0cPS3EyeLib\u3067\u5229\u7528\u3067\u304d\u308b\u306e\u306f\u4ee5\u4e0b\u306e\u30d5\u30a9\u30fc\u30de\u30c3\u30c8\u306e\u3088\u3046\u3067\u3059\uff08\u203b2008\/10\/22\u73fe\u5728\uff09\uff0e\n\n320x240@15fps,\n320x240@30fps,\n320x240@60fps,\n320x240@75fps,\n320x240@100fps,\n320x240@125fps,\n640x480@15fps,\n640x480@30fps,\n640x480@40fps,\n640x480@50fps,\n640x480@60fps,\n640x480@75fps\n\n4000\u5186\u306eweb\u30ab\u30e1\u30e9\u3067\u3053\u308c\u3060\u3051\u3067\u304d\u308b\u306a\u3093\u3066\uff0c\u30b3\u30b9\u30c8\u30d1\u30d5\u30a9\u30fc\u30de\u30f3\u30b9\u304c\u30b9\u30b4\u3059\u304e\u308b\u3068\u601d\u3044\u307e\u3059\uff0e\n\u5b66\u751f\u306e\u65b9\u306f\u7814\u7a76\u306e\u304a\u4f9b\u3068\u3057\u30661\u53f0\u3042\u3063\u3066\u3082\u826f\u3044\u304b\u3082\uff0e\n<\/p>\n","protected":false},"excerpt":{"rendered":"<p>PS3Eye Camera SDK for use in your own applications!!! \u00ab Alex Popovich\u2019s Weblog\u3088\u308a\uff0c PS3\u7528\u306eweb\u30ab\u30e1\u30e9PlayStation Eye\u3092D &hellip; <a href=\"http:\/\/www.atinfinity.info\/blog\/archives\/113\">\u7d9a\u304d\u3092\u8aad\u3080 <span class=\"meta-nav\">&rarr;<\/span><\/a>&#8230;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[6,3],"tags":[],"_links":{"self":[{"href":"http:\/\/www.atinfinity.info\/blog\/wp-json\/wp\/v2\/posts\/113"}],"collection":[{"href":"http:\/\/www.atinfinity.info\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.atinfinity.info\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.atinfinity.info\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.atinfinity.info\/blog\/wp-json\/wp\/v2\/comments?post=113"}],"version-history":[{"count":0,"href":"http:\/\/www.atinfinity.info\/blog\/wp-json\/wp\/v2\/posts\/113\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.atinfinity.info\/blog\/wp-json\/wp\/v2\/media?parent=113"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.atinfinity.info\/blog\/wp-json\/wp\/v2\/categories?post=113"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.atinfinity.info\/blog\/wp-json\/wp\/v2\/tags?post=113"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}